Theft of Knowledge

2018 · Сценарий / Приключение / Модул

Theft of Knowledge

An adventure scenario for AD&D follows the theft of three books from the House of Knowledge, a repository famed for the Tomes of Rummell. Brigands attacked the Stewards of Knowledge and escaped with texts written by different authors, each containing works of arcane power. A group of heroes must recover the books and bring those responsible to justice. Designed for six third-level adventurers and a Dungeon Master.

Играчи
0
Базиран на нива (печелете XP и повишавайте ниво)Базиран на атрибути/статистики (STR, CON, PER и др.)Зарове (различни)

Данни за играта (играчи, времетраене, възраст, автори) от BoardGameGeek.