Spy

2004 · Karetní hra

Spy

Players deploy spies to locations represented by continent cards and use tool symbols to meet reporting requirements. Each round, players hold three cards and place one face-up; cards show a continent and a tool symbol. On a turn a player may “report” by revealing two or more cards that share a symbol using hand cards, face-up cards, or both, then place spy chips equal to the difference between the number of matching cards reported and the spies already on that symbol’s card. Reporting timing matters: reporting too early yields few spies placed, while waiting risks opponents filling the requirement first. Play continues until one player has placed all of their spies and wins.

Hráči
2–4 nejlépe pro 2
Herní doba
30 min
Věk
10+
Složitost
1,3 / 5
5,9 na LudoyaŠpióni / tajní agentiAbstraktní strategieSpráva ruky
3
Ve sbírkách

5,9/10

z 2 recenzí na Ludoya

  • Tom5,9

    **[Dice Tower Reviews: Spy](http://boardgamegeek.com/thread/24874/user-review)**

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