Take 5

1994 · Card Game

Take 5

Players aim to score as few points as possible by avoiding taking penalty cards. Each round, everyone selects a number card from their hand and reveals simultaneously, then places cards into four rows in ascending order: each card goes to the row whose last card is the highest number below it. If a row would receive a sixth card, the player who played that card takes the five cards as penalty points and the played card becomes the new first card of that row. Play proceeds for ten rounds (or until a target score is exceeded in variant play), then players total point values printed on taken cards; the lowest total wins. Variant deck sizes adapt the game for different player counts.

Players
2–10 best 5
Playing time
45 min
Age
8+
Complexity
1.2 / 5
7 on Ludoyafrom $8.02Party GameNumberHand ManagementPush Your LuckSimultaneous Action Selection

Where to buy it

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Second-hand from Ludoya members

  • Castellar del Vallès, ES€7.00
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On Ludoya's tables

Full stats in Ludoya
3,734
Plays logged
2,895
Players
23m 23s
Average play
380
In collections
15
On wishlists

7.0/10

from 179 Ludoya reviews

  • Fun9.0
  • Interaction8.0
  • Replayability10.0
  • Uniqueness5.0
  • Looks4.0
  • Accessibility10.0
  • Jan Solo6.0

    Filler sencillo para poner a prueba tu intuición. Consiste en un mazo numerado de cartas y has de colocarlas en el tablero de modo que no sobrepases las 6 cartas por fila para no llevarte puntos negativos.

  • Joachim Jarosz6.0

    [Gracze] 2-10 (najlepiej 5-6) [Czas] 45m [Wiek] 8+ S: No I: N/N

  • Vardak7.8

    The perfect filler for gamers that everyone can play. Easy to play, hard to win. It can be brainy depending on your group.

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I choose and play just one card each turn or can I play more?

Each turn every player selects one card from their hand and places it face-down; after all players have played a card they are revealed simultaneously and then resolved (page 2). Rounds last 10 turns (page 4).

How do I decide which row my card must go on?

You must play your card at the end of a row where its number is higher than that row’s last card and where the difference to that last card is the smallest (the least higher option) (page 3).

In what order are revealed cards played to the rows?

After revealing, cards are played from lowest to highest number: the player with the lowest revealed card goes first, then the second-lowest, and so on until all revealed cards are placed (pages 2–3).

If my card is lower than all the row end-cards, what happens to the taken cards — do they go into my hand?

If your card is lower than every row’s end card you must take all cards from one row of your choice and place them face-down into your Bull Pile (they do NOT go into your hand), then play your revealed card to start a replacement row (page 4).

What happens if my card would be the sixth card in a row?

When your card would become the sixth card in a row you must pick up the five cards already in that row and add them to your Bull Pile, then use your revealed card to start the replacement row (page 5).

How is scoring done and when does the game end?

After each 10-card round players count the bullhead penalty points in their Bull Piles; play additional rounds (redeal) until a player exceeds 66 penalty points, and the player with the lowest total at that moment wins (page 6).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

  • Partidas Toma 6
  • Scoreblad
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Game facts (players, playing time, age, credits) from BoardGameGeek.