
2022 · Industry / Manufacturing
Air Mail
Set in 1925 after the Air Mail Act, players run early commercial airlines contracted to carry the nation’s mail. Each player develops routes across regional divisions, plays concession cards, and requests government subsidies to secure and expand service. Revenue comes from transporting packages (with distance and technology levels determining range and profit), meeting Postal Service decrees that serve as shared objectives, and completing express deliveries counted at game end. Players invest in technology to increase flight range and reliability while balancing route expansion and contract compliance to maximize company profit.
- Players
- 2–5 best 4
- Playing time
- 30–75 min
- Age
- 10+
- Complexity
- 2.4 / 5
About the game
- Design
- Art
- Publisher
Expansions
See them in LudoyaPhotos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 15
- Plays logged
- 28
- Players
- 1h 20m
- Average play
- 24
- In collections
- 5
- On wishlists
6.8/10
from 2 Ludoya reviews
Free, on web, Android and iOS
Play Air Mail with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.


























