Aladdins Erbe

1987 · Dice

Aladdins Erbe

Players seek six different treasures from Aladdin’s heritage. Treasure cards are placed on the board beside definition cards with numerical values. Each turn, the active player rolls four dice and moves two figures. A treasure can be claimed when two figures face each other with the card between them and their combined value meets or exceeds the adjacent definition card. Players keep one treasure of each type and pass on duplicates to opponents who still lack that type. As the game progresses, figures can enter duels when they reach opposing figures that share a treasure type. Dice rolls are added to figure values, with an optional treasure card contributing its value. Losers return to an entrance and must re-enter play. When everyone has collected all six treasure types, card values are multiplied by the corresponding definition values, and the highest total wins.

Players
2–4 best 3
Playing time
90 min
Age
12+
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Game facts (players, playing time, age, credits) from BoardGameGeek.