Medina

2001 · Post-Napoleonic

Medina

Players rebuild a decayed medina in 1822 by placing two building pieces each turn to expand or start colored palaces and renovate the city wall. Each player will claim one palace of each of the four colors; scoring awards one point per wooden piece in a claimed palace and bonuses for owning the largest palace of a color. Additional rewards go to the player who most recently connects one of their buildings to the growing walls, which extend from the four corners. Play emphasizes spatial planning, timing of claims, and competition for majority bonuses as the city gradually takes shape.

Players
3–4 best 4
Playing time
60 min
Age
10+
Complexity
2.8 / 5
7.5 on LudoyaArabianCity BuildingSquare GridTile PlacementGrid Coverage

On Ludoya's tables

Full stats in Ludoya
34
Plays logged
61
Players
54m 43s
Average play
20
In collections
1
On wishlists

7.5/10

from 13 Ludoya reviews

  • NETes6.0

    1ªPartida: 8 7ª Partida: 7 Tabletop Simulator

    Played it 7 times

  • Tom7.5

    It's an excellent game, one that is fun just because of the large wooden blocks. It's like a giant game of "chicken". See my review for more details...

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.