Alicematic Heroes

2017 · Fantasy

Alicematic Heroes

Players command a team of alternate Alices summoned to rebuild a dreamlike realm devastated by an encroaching Nothing. Each turn players play an Alice to one of five color slots by paying dream power or place a face‑down commoner to build resources and draw cards; summoned Alices immediately trigger their Megalomania powers while commoners do not. After deploying, players invade adjacent hex territories on a modular map by spending Military and, if needed, Mobility resources or tokens; conquering tiles grants bonuses, cities score points and provide footholds, and mystic forests require surrounding control before capture. The game runs a set number of rounds, then scores territory control, color majority among Alices, and Megalomania effects to determine the winner.

Players
3–5 best 4
Playing time
60–80 min
Age
12+
Complexity
2.6 / 5
7 on LudoyaArea Majority / InfluenceHand Management

About the game

Design

Photos from Ludoya tables

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  • Alicematic Heroes on the table, photo by Amy

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Full stats in Ludoya
12
Plays logged
25
Players
1h 30m
Average play
12
In collections
1
On wishlists

7.0/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.