
2017 · Fantasy
Alicematic Heroes
Players command a team of alternate Alices summoned to rebuild a dreamlike realm devastated by an encroaching Nothing. Each turn players play an Alice to one of five color slots by paying dream power or place a face‑down commoner to build resources and draw cards; summoned Alices immediately trigger their Megalomania powers while commoners do not. After deploying, players invade adjacent hex territories on a modular map by spending Military and, if needed, Mobility resources or tokens; conquering tiles grants bonuses, cities score points and provide footholds, and mystic forests require surrounding control before capture. The game runs a set number of rounds, then scores territory control, color majority among Alices, and Megalomania effects to determine the winner.
- Players
- 3–5 best 4
- Playing time
- 60–80 min
- Age
- 12+
- Complexity
- 2.6 / 5
About the game
- Design
- Art
- Publisher
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Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 12
- Plays logged
- 25
- Players
- 1h 30m
- Average play
- 12
- In collections
- 1
- On wishlists
7.0/10
from 3 Ludoya reviews
People who own it also own
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

















