
2007 · Card Game
Archaeology: The Card Game
Players take the role of archaeologists digging in the Egyptian desert to assemble sets of torn parchments, broken pottery and other artifacts. Cards are drawn from the dig pile, collected into sets, and sold to the museum for cash when timing is favorable. Maps allow exploration of an inner pyramid for higher-value finds, while a marketplace lets players trade cards to improve their collections. Thieves and sandstorms introduce risk: thieves can steal unbanked treasures from opponents and sandstorms can force losses across the table. The game ends when scoring concludes; the player with the most money from sold treasures wins.
- Players
- 2–4 best 3
- Playing time
- 20 min
- Age
- 8+
- Complexity
- 1.3 / 5
About the game
- Design
On Ludoya's tables
Full stats in Ludoya- 424
- Plays logged
- 34
- Players
- 14m
- Average play
- 10
- In collections
- 1
- On wishlists
6.3/10
from 9 Ludoya reviews
Ben Bishop4.6 Dig, Dig, Dig, it's what we like to do. Unless, of course, a giant sandstorm forces your to discard half of your hand into the shopping area and your wife hires a thief to steal a random card. After that if you still have maps, you get to explore more of the pyramid... so it all works out.
Tom7.2 Dice Tower Reviews: Archaelogy: the Card Game
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.























