Armored Knights Case Blue: Don Bend

2025 · Wargame

Armored Knights Case Blue: Don Bend

East Front operational combat covering the German 6th Army’s advance toward Kalach and the Don River from 23–31 July 1942. Players command battalion-, half-battalion-, and company-sized formations across a 5 km hex grid, coordinating mobile divisions, rifle formations, tank corps, and supporting units. German forces must break through Soviet defenses and cross the Don while Soviet armies attempt to contain and destroy the advancing force. Four-hour turns, standard combat modifiers, and tactical nuances model the shifting battle. Multiple scenarios support solitaire, competitive, and team play.

Players
1–6 best 6
Playing time
240–6000 min
Age
12+
World War IIMovement PointsDice RollingHexagon Grid

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Game facts (players, playing time, age, credits) from BoardGameGeek.