The Dark Valley

2013 · Wargame

The Dark Valley

A strategic simulation of the entire Eastern Front campaign from 1941 to 1945, covering operations from Leningrad to the Caucasus at a scale of 20 miles per hex and 1–2 months per turn. Players command historically represented formations—divisions, corps and armies—with roughly 600 counters and supply-depot mechanics to model Axis logistical constraints. Movement and combat follow standard operational procedures, while a chit-pull activation system determines the order and timing of actions each turn, introducing uncertainty and operational tension. The game offers a full campaign plus shorter scenarios (Barbarossa, Case Blue, Kursk, destruction of Army Group Center), and supports solitaire play.

Players
1–2 best 2
Playing time
500 min
Age
14+
Complexity
3.4 / 5
7.9 on Ludoyafrom $57.69World War IIMovement PointsSimulationHexagon Grid

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Full stats in Ludoya
4
Plays logged
3
Players
1h 15m
Average play
5
In collections
1
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7.9/10

from 4 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.