
Ars Magica (3rd Edition)
Players take on magi of the Order of Hermes and their companions and grogs in 13th-century Mythic Europe, where war, plague, the Church, faeries, demons, spirits, and divine power shape everyday life. Using troupe play, players portray a portfolio of characters at different levels of ability while developing a covenant that serves as their home, fortress, and laboratory. Magi undertake adventures, conduct research, and wield powerful magic, with the covenant providing the central setting for their activities.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
About the game
Expansions
See them in Ludoya
Ars Magica (3rd edition)1992
Mythic Europe1992
Houses of Hermes1994
Faeries (Revised Edition)1995
Mistridge1992
A Midsummer Night's Dream1992
Pax Dei1992
The Medieval Handbook1994
Tribunals of Hermes: Rome1993
Lion of the North: The Loch Leglean Tribunal1994
The Tribunals of Hermes: Iberia1993
The Maleficium1992
Deadly Legacy1992
The Hidden Paths: Shamans1993
The Wizard's Grimoire1993
Twelfth Night1993
Parma Fabula: The Ars Magica Storyguide's Screen
El Jinete de la Tormenta1991
Almagest1995
High Tech/Low Life1995
Sagan om Greve Gustens Gäld1994
Vrefarges sten1995On Ludoya's tables
Full stats in Ludoya- 1
- In collections
Free, on web, Android and iOS
Play Ars Magica (3rd Edition) with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.