Autumn For Barbarossa

2017 · Wargame

Autumn For Barbarossa

A tactical-operational simulation of the struggle for Smolensk in late summer 1941, covering the close of Barbarossa’s opening phase and the lead-up to Operation Typhoon. Players command German and Soviet forces on a small map with regiment-to-division units and six-day turns. The German side fields strong mechanized and air assets and must seize victory-point locations quickly before a trigger (the “Hitler Roll”) removes mechanized formations and sharply reduces air support. The Soviet player conducts delaying actions, withdrawals, and conservation of forces early, then builds to a counteroffensive once German strength wanes. The game runs ten turns and supports fast or competitive play, with high solitaire playability.

Players
2
Playing time
180–360 min
Complexity
2.4 / 5
4.6 on LudoyaWorld War IIDice RollingHexagon GridSimulation

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Full stats in Ludoya
3
Plays logged
5
Players
2h
Average play
1
In collections

4.6/10

from 1 Ludoya review

  • David Arribas4.6

    Después de mi divorcio forzado con los OCS gordos por falta de espacio-tiempo veo el sistema SCS como algo accesible. Que si, que tiene problemas, pero lo explicas en 5 minutos y pasas la tarde jugando. Esta es la versión SCS del OCS Smolensk, con un Alemán pisando el acelerador a tope y con unos Rusos a la defensiva poniendo muro tras muro, muy entretenido, y encima es jugable

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Game facts (players, playing time, age, credits) from BoardGameGeek.