A Victory Denied: Crisis at Smolensk, July-September, 1941

2009 · Wargame

A Victory Denied: Crisis at Smolensk, July-September, 1941

A two-player operational-level wargame that recreates the mobile fighting between German and Soviet forces around Smolensk in July–September 1941. Players command division- and corps-level units on a hex-and-counter map, managing movement, supply, and command while resolving combat and air operations over weekly turns. The game uses a simple system with chit-pull activations, upgraded supply and command rules specific to this campaign, and mechanics for air power and internal political effects. Components include a large map, a full countersheet, rulebook, player aids, and dice; play typically runs about four hours and is rated highly for solitaire play.

Players
2
Playing time
240 min
Complexity
2.6 / 5
8 on LudoyaWorld War IIHexagon GridDice RollingSimulation

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
2
Players
3h 50m
Average play
2
In collections

8.0/10

from 1 Ludoya review

  • Arensivia8.0

    Fast playing, tense game about the battles for AGC in the summer of 1941. AVL system with some more chrome.

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Game facts (players, playing time, age, credits) from BoardGameGeek.