
2019 · Science Fiction
Black Angel
Players take the role of competing AIs co-managing a massive interstellar frigate carrying humanity’s genetic heritage after Earth becomes uninhabitable. On each turn players assign robot crew, play cards and roll dice to explore star systems, negotiate or clash with alien species, upgrade ship systems and fend off raiders. Game progress is tracked by a moving ship figure and a ravager deck; the game ends when the ship reaches the target world or the ravagers are exhausted, then players score points from missions completed, technologies developed, encounters resolved and other objectives. The highest-scoring AI wins.
- Players
- 1–4 best 3
- Playing time
- 60–120 min
- Age
- 12+
- Complexity
- 3.9 / 5
About the game
- Publisher
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 108
- Plays logged
- 125
- Players
- 1h 51m
- Average play
- 91
- In collections
- 14
- On wishlists
7.3/10
from 21 Ludoya reviews
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
If I buy a die from another player, can I flip it by spending debris to change its face?
No — you cannot flip a die that you just bought; debris may be spent to flip dice in your compartment during Sequence A, but not a die you purchased that turn (page 11).
If I activate another player's activation mission card, does the card owner get anything?
Yes — after you resolve your activations on a card you don’t own, the card’s owner immediately gets one (and only one) free activation of that card without using a die (page 11).
Can I use a 0 (star) die to move ships when I Command Your Ships?
You may use a star (0) die for the Command Your Ships action, but it does not move a ship; you can still complete the remaining steps (and if you use a 0 you must place a Mission card) (pages 7 and 9).
Does a single Damage cube on a Black Angel action reduce its activation value?
No — only when an action has 2 Damage cubes is the activation value of your die reduced by 1; a single Damage cube has no effect on activation value (page 7).
When I place a Mission card in space, how are Ravagers and Damage cubes applied?
Count the Ravager ship icons adjacent to the hex and draw that many Ravager cards; place each drawn Ravager on the indicated Black Angel action and put a Damage cube on the first empty Damage space of that action — if the action already has 2 Damage cubes, place the cube on a same-color supply die (or ignore it if no valid die) (page 10).
Can I choose Sequence B even if I still have dice in my compartment, and what happens to those dice?
Yes, you can choose Sequence B even with dice in your compartment, but you must first return them to their supplies and lose VP equal to the total value shown on those dice; then you take and roll dice according to your robots and may reserve one by paying 1 resource (pages 6 and 12).
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Game facts (players, playing time, age, credits) from BoardGameGeek.


















