Carcassonne: King & Scout

2003 · Expansion for Base-game

Carcassonne: King & Scout

Adds two small tile sets that introduce scoring bonuses tied to largest features. One set awards a king token to the player with the largest completed town; the other gives a scout token for the player with the longest completed road in the Hunters & Gatherers version. Includes additional tiles that modify scoring interactions such as convents and bridges. Tiles integrate with the base game and its expansions, providing alternative end-of-feature bonuses and small layout changes without altering core placement or meeple rules.

Players
2–5 best 3
Playing time
45 min
Age
8+
Complexity
1.8 / 5
6.4 on LudoyaCity BuildingMedievalArea Majority / InfluenceTile PlacementPattern Building

On Ludoya's tables

Full stats in Ludoya
9
Plays logged
3
Players
22
In collections
1
Pre-ordered

6.4/10

from 6 Ludoya reviews

  • Ianthepez6.0

    Doesn't add much. Worth adding on to an order you place, but don't actively seek this one out.

    Played it 7 times

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Game facts (players, playing time, age, credits) from BoardGameGeek.