Clue: The Great Museum Caper

1991 · Children's Game

Clue: The Great Museum Caper

Work together as detectives to catch the thief, or secretly move through the museum, disable security systems, steal paintings, and escape. The thief plots movements in secret while detectives search using cameras, motion detectors, and line of sight. Power can be cut to hide movements, but opening locked exits may reveal the thief's location. Detectives move openly around the museum, while the thief moves after each detective and must decide when to make a getaway. The thief wins by stealing the required number of paintings and escaping; the detectives win by finding the thief first.

Players
2–7 best 4
Playing time
30 min
Age
10+
Complexity
1.9 / 5
5.9 on LudoyaDeductionSecret Unit DeploymentTeam-Based GameHidden Movement

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5.9/10

from 1 Ludoya review

  • Tom5.9

    This game makes Clue much more fun, in being that it's nothing like it. Not a deep strategy game to be sure, but fun to play, and one loves to be a thief!

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