Cornerstone

2008 · Action / Dexterity

Cornerstone

Players collaboratively assemble a checkered vertical structure from wooden blocks, then attempt to climb it with a small meeple. On a turn, a player places a block to extend the tower and adjusts the climb path, aiming to improve their climbing options or obstruct opponents. Blocks must be balanced by hand, so physical stability and spatial planning matter as the tower grows taller and more unstable. Games can be team-based or head-to-head races to get a climber to the top before the structure collapses.

Players
1–4 best 4
Playing time
45 min
Complexity
1.7 / 5
6.7 on LudoyaDice RollingTeam-Based GameNetwork and Route Building

About the game

On Ludoya's tables

Full stats in Ludoya
6
Plays logged
9
Players
3
In collections

6.7/10

from 4 Ludoya reviews

  • Tom5.9

    Dexterity with a good bit of strategy. Terrific components - I had a lot of fun.

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Game facts (players, playing time, age, credits) from BoardGameGeek.