Costa Ruana

2014 · Bluffing

Costa Ruana

Send tribesmen to nearby islands to gather pirate treasures and outscore rival chiefs. Each round, players play cards in front of any player, openly or face down, then place a tribesman on a card to copy its effect. Cards move treasures, place or return tribesmen, and shift them between islands. Only two card colors are resolved each round, determined by the Shaman through a condition card, allowing players to influence or outguess the role. After five rounds, points come from treasures in huts and tribesmen in reserve.

Players
2–6 best 5
Playing time
20–60 min
Age
8+
Complexity
2 / 5
6 on LudoyaCard GameArea Majority / Influence

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Full stats in Ludoya
4
Plays logged
4
Players
1
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6.0/10

from 3 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.