Dice Run

2002 · Card Game

Dice Run

Thirty dice in five colors form a pack of runners in a cross-country race. Players use movement cards to rearrange groups, advance dice by color or number, and roll non-leading groups to change the race order. Secret target cards can also move matching dice and later score points for colors and numbers in the leading group. When a stage card appears, players reveal target cards and score for matching dice, with bonuses for exact matches. The highest scorers claim stage points, and after four stages, the player with the most points wins.

Players
2–6 best 4
Playing time
30 min
Age
10+
Complexity
1.4 / 5
5 on LudoyaRacingDiceDice RollingHand ManagementRelative Movement

Where to buy it

Shop prices and second-hand copies, checked every day.

Compare all prices in Ludoya

On Ludoya's tables

Full stats in Ludoya
7
Plays logged
21
Players
34m 12s
Average play
3
In collections

5.0/10

from 2 Ludoya reviews

  • Tom4.6

    Interesting, reminds me a lot of Formula Motor Racing...

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.