
2011 · Fantasy
Discworld: Ankh-Morpork
Players vie for control of a comic fantasy city-state after its ruler vanishes, each secretly pursuing a personal agenda with unique victory conditions. Play unfolds on a detailed city map as players use a deck of 132 unique cards to place minions, erect buildings and trigger characters’ effects. Each card lists one or more actions; players choose which actions to resolve and can often chain a second card to extend their turn. Hidden identities, area control and card-driven tactics determine influence across the city, while familiar characters and locations from the setting populate the artwork and card effects.
- Players
- 2–4 best 4
- Playing time
- 60 min
- Age
- 11+
- Complexity
- 2.2 / 5
About the game
- Design
- Publisher
Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 173
- Plays logged
- 182
- Players
- 1h 11m
- Average play
- 65
- In collections
- 13
- On wishlists
7.1/10
from 49 Ludoya reviews
It felt funny until 3 players realised couldn't win in any way. This is not good nor as funny as it promised
First impressions · 1 play
Mestremuten6.0 Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1
First impressions · 1 play
Toni Serrano8.5 The game itself is pretty good, but if you are a Pratchett's fan, then is a must!!!
Played it 10 times
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
If I place a minion into an area that only has my own minions, do I still have to put a trouble marker there?
Yes — whenever you add or move a minion into an area that already has one or more minions (even if they are all yours) you must place a trouble marker there (unless it already has one). (pages 4, 7)
Can I assassinate a minion in an area that doesn't have a trouble marker?
No — you may only assassinate a minion (or troll/demon) in an area that contains a trouble marker. (page 4)
Do I have to control an area to build there, or can I build where an opponent has more minions?
You do not need to control the area — you only need at least one of your minions there, the area must not contain a trouble marker or an existing building, and you pay the area's cost to the bank. (pages 4–5)
If a card attempts two assassinations and I play an interrupt, can that interrupt protect two of my minions?
No — an interrupt card only protects a single minion; if the attacker has a second assassination symbol they can still attempt to remove another minion unless you play another interrupt. (page 7)
When do Personality victory conditions check — at the start or end of my turn?
Except for Commander Vimes, all Personality victory conditions must be true at the start of your turn to win; the game can also end immediately if the Riot random event conditions occur or the draw pile is exhausted. (pages 6, 3)
If a card shows the Random Event symbol, do I have to draw that event?
Yes — the Random Event action is mandatory: you must draw the top Random Event card and resolve it (and each Random Event card is used only once). (page 5)
Official score sheet
Discworld: Ankh-Morpork score sheet
Every scoring category, from the Ludoya kit. On your phone the totals add up by themselves.
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Game facts (players, playing time, age, credits) from BoardGameGeek.















