Feed the Kraken

2022 · Deduction

Feed the Kraken

A hidden-role deduction game set aboard a single ship with three asymmetric factions vying for different destinations: safe mainland, the Bermuda Triangle, or the depths to summon the Kraken. Players take turns occupying captain, lieutenant and navigator roles. The captain and lieutenant consult maps and give orders, and the navigator makes the final choice of which of three course options the ship will sail each turn. After each move, roles rotate and the crew debates who to trust for the next turn. Discussion, persuasion and occasional open mutiny drive play as players conceal allegiances, influence appointments, and try to steer the ship toward their faction’s goal.

Players
5–11 best 8
Playing time
45–90 min
Age
12+
Complexity
2.2 / 5
7.3 on Ludoyafrom $35.67Party GameBluffingHidden RolesVotingRoles with Asymmetric Information

On Ludoya's tables

Full stats in Ludoya
501
Plays logged
1,079
Players
1h 1m
Average play
122
In collections
28
On wishlists
1
Pre-ordered

7.3/10

from 60 Ludoya reviews

  • Garfield10.0

    #2 Matte im Dach Very funny social deducting game with a great mechanism that a cultist can convert others to join his cult. But you have to play it with the right group, if you play it with people that are very calm and do not make jokes it might be just boring. [c] Theme: ★★★☆☆ <!-- size 7]The cult is the big part here --> Gameplay: ★★★★☆ <!-- size 7]Very entertaining --> Interaction: ★★★★★ <!-- size 7]So much talking --> Artwork: ★★★★☆ <!-- size 7]Very nice --> Luck: ★★★☆☆ <!-- size 7]Sometimes it's just luck --> Strategy: ★☆☆☆☆ <!-- size 7]Not really --> Components: ★★★★☆ <!-- size 7]Deluxe is great, except some tokens --> Play duration: ★★★★★ <!-- size 7]Even with 8 players it's so fast --> Easy to teach: ★★★★☆ <!-- size 7]Quite easy --> Rules quality: ★★★★★ <!-- size 7]Perfect --> Setup time: ★★★★☆ <!-- size 7]Very fast --> No downtime: ★★★★★ <!-- size 7]Almost no downtime --> Replay value: ★★★★★ <!-- size 7]Different factions, other teams --> [/c]

  • Ferran A Sales7.0

    It felt much more unbalanced than Secret Hitler or Avalon and it is way more complicated to guess who is who. It felt nice

  • Vic Granell8.0

    Great twist on The Resistance type games!

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can the captain appoint themself as lieutenant or navigator?

No — the captain cannot appoint themself, and lieutenant and navigator must be different players; off-duty players also cannot be appointed (p.9).

How does a mutiny work and who becomes the new captain?

Players secretly reveal guns and if the total meets the threshold the mutiny succeeds; the player who revealed the most guns becomes the new captain, with tie‑breaking procedures decided by the current captain, and all revealed guns are discarded (pp.9–10).

When are off‑duty signs given and do they stop someone becoming captain?

Off‑duty signs are handed out after a successful navigation according to the player count, and off‑duty players cannot be appointed as lieutenant/navigator, but they can still be involved in mutinies and can become captain via a mutiny (pp.11,10).

What happens if the navigator jumps overboard (denies command)? Can the crew mutiny during the emergency navigation?

If the navigator jumps overboard they are eliminated and the captain immediately names an emergency navigator; there is no mutiny step for emergency navigation and the captain, lieutenant and emergency navigator carry out another navigation (p.12).

If someone has been Cabin‑Searched or Flogged, can they later be converted into a Cultist?

No — players who have been examined by a Cabin Search or affected by a Flogging are unconvertible and cannot be turned into a Cultist (pp.13–15).

When the captain reveals the chosen navigation card, which happens first: moving the ship, map actions, or the card’s icon effects?

Execute the navigation card in order: first move the ship according to the card, then perform any map action on the landing space, and finally resolve the navigation card’s icon actions (p.11; map actions p.13).

Opens Ludoya's rules assistant, which reads this game's rulebook.

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Game facts (players, playing time, age, credits) from BoardGameGeek.