
1992 · Card Game
Don't Wake Daddy
Players take turns drawing cards and moving their pawns to matching spaces around a colorful board. Certain picture-number spaces trigger a risk: a spring-loaded daddy figure rests in bed and players must press the attached alarm clock’s snooze button a specified number of times. Each press can leave daddy asleep or cause him to suddenly sit up; if he wakes, the player who triggered him is sent back to the start. The game emphasizes simple luck-based movement and suspense over several quick rounds, suitable for young children.
- Players
- 2–4 best 3
- Playing time
- 20 min
- Age
- 4+
- Complexity
- 1.1 / 5
About the game
- Design
Where to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 4
- In collections
4.0/10
from 3 Ludoya reviews
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Game facts (players, playing time, age, credits) from BoardGameGeek.











