Dune CCG

1997 · Novel-based

Dune CCG

Take the role of a Minor House sponsored by a major faction, competing to gain entry into the Landsraad. Acquire 10 spice and 10 favor through card effects, trade, and four types of rites: Duels and Battles earn favor, while Intrigue and Arbitration provide Solaris. Spice comes from card effects or a limited supply.

Players
2–8 best 4
Playing time
60 min
Complexity
3.5 / 5
6.8 on LudoyaScience FictionCard GameDeck ConstructionVictory Points as a ResourceAuction / Bidding

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
3
Players
3h
Average play
2
In collections

6.8/10

from 2 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.