Fence & Fenceability

2001 · Bluffing

Fence & Fenceability

Players deal in counterfeit art, with one player acting as the counterfeiter while the others serve as fences trying to sell the work for money. The counterfeiter may bluff to make the art seem genuine and enable a sale. When the game ends, the player with the most money wins.

Players
3–6 best 6
Playing time
30 min
Card GameAuction / Bidding

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
1
In collections

Game facts (players, playing time, age, credits) from BoardGameGeek.