Forgotten Waters

2020 · Travel

Forgotten Waters

Players take the roles of a pirate crew sailing a fantastical, often silly, archipelago while pursuing individual storylines and a shared campaign objective. Gameplay mixes cooperative ship management and narrative-driven choices: players move between locations, resolve encounters from a large location book, and trigger branching Crossroads events that record lasting consequences. Sessions emphasize exploration, roleplay, and episodic scenarios as characters seek treasure, reputation, and personal goals across multiple linked scenarios.

Players
3–7 best 5
Playing time
120–240 min
Age
14+
Complexity
2.1 / 5
7.4 on Ludoyafrom $47.99AdventureExplorationDice RollingWorker PlacementScenario / Mission / Campaign Game

On Ludoya's tables

Full stats in Ludoya
131
Plays logged
163
Players
2h 58m
Average play
104
In collections
33
On wishlists

7.4/10

from 30 Ludoya reviews

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

How do constellation events work — what do I do with my constellation event tokens?

When instructed to resolve constellation events, discard all of your constellation event tokens; for each token discarded fill in the next unfilled (!) on your character’s constellation list and read that event’s text (examples and procedure shown on p.2, p.34, p.42).

What do the stars and Xs on the ability/skill chart mean?

The chart’s columns numbered 1–7 are the scenario step/level slots; star icons mark available/active slots and X marks indicate blocked or unavailable levels for that scenario (visuals and explanation on p.1 and p.31).

When my character sheet/story has blanks, when do I use the answers I wrote?

Fill those blanks during setup and whenever the story text contains that blank you read your corresponding written answer in its place (instruction and example blanks on p.2 and p.42).

What do the circled-exclamation icons (three/four/five) next to an ending mean?

The icons label the ending tier: three circled-exclamation icons = BAD, four = GOOD, five = LEGENDARY; read the ending that matches the number shown (see the ending templates on p.1 and p.31).

If a constellation event says “Supplies +3” or “Infamy +7” or “Treasure +1”, how do I resolve that?

Apply the exact effect printed by the constellation event — add the listed Supplies, Infamy or Crew, gain the specified number/type of Treasure, or follow any alternative choice the text gives (see examples on p.2, p.34, p.42).

What does “Retrieve card X from the story deck” or “Look at the top 3 cards of the treasure deck” mean?

Follow the instruction literally: take the specified numbered story card from the story deck or reveal the top treasure cards and gain/discard/choose as the event text directs (examples on p.2 and p.42).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.