Imperios Milenarios

2012 · Negotiation

Imperios Milenarios

Fast-paced euro take on the Civilization genre, with players leading ancient civilizations through the Ages. Expand territories, develop sciences and industries, trade goods, build Wonders, and negotiate access to cities and buffer zones. A pool-building and role-selection system uses colored chips to provide actions such as exploration, expansion, trade, and discovery. As civilizations advance, hands grow and technologies improve, while the map becomes more crowded and negotiations more complex. The game ends when enough civilizations reach the Bronze or Iron Age, with points awarded for territories, cities, technologies, goods, Wonders, and treasure.

Players
4–7 best 6
Playing time
150 min
Age
12+
Complexity
3.5 / 5
10 on LudoyaCivilizationAncientDeck, Bag, and Pool BuildingArea Majority / Influence

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Full stats in Ludoya
5
Plays logged
5
Players
1h 30m
Average play
1
In collections

10.0/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.