Keystone: North America

2022 · Card Game

Keystone: North America

Players act as biologists building interconnected ecosystems by placing wildlife cards on a shared tableau. Cards represent species, skills, and keystone animals that interact to form chains and score points based on adjacency and abilities. The game supports competitive multiplayer and a solo/co-op campaign told through an illustrated Field Journal that presents scenarios, puzzles, and narrative progression across North American habitats. Players manage hand resources, trigger species effects, and plan placements to optimize research objectives and ecosystem dynamics.

Players
1–4 best 1
Playing time
30–60 min
Age
10+
Complexity
2.3 / 5
3.6 on Ludoyafrom $30.58AnimalsPuzzleCooperative GameAction DraftingVictory Points as a Resource

On Ludoya's tables

Full stats in Ludoya
99
Plays logged
89
Players
57m 29s
Average play
35
In collections
2
On wishlists

3.6/10

from 8 Ludoya reviews

  • Garfield2.0

    Didn't enjoy it. If you don't fulfill your 4 secret goals you won't win. But the biggest problem I have with this game is that it tends towards extreme AP. You could think 5min about the best placement. At the end it's a very abstract multiplayer solitaire which you should never play with persons that are suffering from AP. I would prefer Cascadia, similar, but Cascadia looks nice and doesn't suffer that much from AP. [c] Theme: ★☆☆☆☆ <!-- size 7]Abstract --> Gameplay: ★★☆☆☆ <!-- size 7]Take a card an place it wisely, that's it --> Interaction: ★☆☆☆☆ <!-- size 7]Not much of direct but indirect interaction --> Artwork: ★★★★☆ <!-- size 7]Nice animal illustrations --> Luck: ★★☆☆☆ <!-- size 7]Random revealed cards --> Strategy: ★★★☆☆ <!-- size 7]Try to fulfill your goals and the standard things --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★☆☆ <!-- size 7]Quite easy --> Rules quality: <!-- size 7]Not read --> Setup time: ★★★★★ <!-- size 7]Very fast --> No downtime: ★★☆☆☆ <!-- size 7]If you play it with AP-persons you are lost --> Replay value: ★★☆☆☆ <!-- size 7]Different secret goals, nothing more --> [/c]

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Game facts (players, playing time, age, credits) from BoardGameGeek.