
2019 · Economic
Kingdom of Middag
In 17th-century Taiwan, players lead tribes within a cross-tribal alliance, working to provide for their people and earn prestige. Tribe members are sent to the hunting field, Tool Hut, Trade Hut, or Worship Hut to gather prey, improve hunting skills, trade resources, and gain victory points. The changing availability in the hunting field requires players to time their actions and convert resources efficiently. The player with the most victory points becomes the new king.
- Players
- 2–4 best 3
- Playing time
- 45–60 min
- Age
- 10+
- Complexity
- 2.3 / 5
from $33.99Worker Placement
About the game
- Design
- Art
- Publisher
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











