Machi Koro 2

2021 · City Building

Machi Koro 2

Players build a town by purchasing establishments and constructing landmarks from a shared market of face-up cards drawn from three decks. At setup each player selects starting establishments within a limited budget, then take turns rolling dice to activate cards, collect income, buy new establishments, and build landmarks. Some cards have novel effects that alter income, interactions, or turn order, and certain landmarks can also confer benefits to opponents. The goal is to be the first player to complete the required number of landmarks, with a different card pool each game producing varied strategies and replayability.

Players
2–5 best 4
Playing time
45 min
Age
10+
Complexity
1.6 / 5
7.4 on Ludoyafrom $23.99DiceRandom ProductionDice Rolling

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Full stats in Ludoya
120
Plays logged
138
Players
33m 4s
Average play
48
In collections
9
On wishlists

7.4/10

from 10 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.