Machi Koro 2

2021 · Dice

Machi Koro 2

Players build a town by purchasing establishments and constructing landmarks from a shared market of face-up cards drawn from three decks. At setup each player selects starting establishments within a limited budget, then take turns rolling dice to activate cards, collect income, buy new establishments, and build landmarks. Some cards have novel effects that alter income, interactions, or turn order, and certain landmarks can also confer benefits to opponents. The goal is to be the first player to complete the required number of landmarks, with a different card pool each game producing varied strategies and replayability.

Players
2–5 best 3
Playing time
45 min
Age
10+
Complexity
1.6 / 5
7.7 on Ludoyafrom $23.96City BuildingDice RollingRandom Production

On Ludoya's tables

Full stats in Ludoya
123
Plays logged
145
Players
33m 28s
Average play
58
In collections
9
On wishlists

7.7/10

from 13 Ludoya reviews

  • Алексей Любавин7.0

    Last played: 2025-06

    Played it 4 times

  • Kurtis9.0

    One of my favorite engine building and dice rolling games. Machi Koro 2 is far superior to the first one.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.