Dice Forge

2017 · Fantasy

Dice Forge

Players take the roles of rival heroes seeking favor from the gods by customizing and rolling modular dice to gain resources and points. On each turn players roll their personal dice, spend gold to replace die faces with stronger effects, and use gained resources to buy improvements, gods’ favors, and complete quests for victory points. The game combines dice-building, resource management, and tactical decision-making as players balance upgrading dice faces, acquiring immediate benefits, and racing to fulfill objectives.

Players
2–4 best 4
Playing time
45 min
Age
10+
Complexity
2 / 5
6.8 on Ludoyafrom $47.99MythologyDiceOpen DraftingRandom ProductionDeck, Bag, and Pool Building

Where to buy it

Shop prices and second-hand copies, checked every day.

Compare all prices in Ludoya

On Ludoya's tables

Full stats in Ludoya
995
Plays logged
774
Players
44m 18s
Average play
244
In collections
26
On wishlists

6.8/10

from 121 Ludoya reviews

  • Fun5.0
  • Interaction6.0
  • Replayability6.0
  • Uniqueness9.0
  • Looks8.0
  • Accessibility9.0
  • Garfield9.0

    #3 Funny dice drafting game. Simple rules, plays quick. [c] Theme: :nostar::nostar::nostar::nostar::nostar: <!-- size 7]No theme --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Draft your dice --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]Almost no interaction --> Artwork: :star::star::star::star::nostar: <!-- size 7]Appealing --> Luck: :star::star::star::star::nostar: <!-- size 7]Dice rolling, but you can influence it --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Make your dice better and better --> Components: :star::star::star::star::nostar: <!-- size 7]The dice are amazing, the tokens could be better --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Fairly easy, only the cards need more time for explanation --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::star::nostar: <!-- size 7]Very little downtime --> Replay value: :star::star::star::star::nostar: <!-- size 7]Different cards, different dice faces --> [/c]

  • Evan4.6

    In this game, on each player's turn they roll two dice. The dice produce resources or victory points depending on the face. Then the active player decides to either upgrade the faces of one of their dice (which pop on and off like legos), or they move their pawn and take a card. The cards are where most of the interesting special abilities and points come from, and you can alter the setup of the game by changing the available cards, in a sort of a dominion style way. Depending on the card you take, or the dice faces you choose to upgrade to you spend the resources you collected during all the rolls. The game timer clicks each time the start player gets a turn, and then you see who managed the most points. The game is interesting in that depending on which die faces and which cards you take, you can follow very different paths through the game, each of which has a reasonable shot of working out if some combination of luck and planning works out for you. I sort of like the idea that if your big move doesn't work out for you, it's because you didn't buy the right die faces at the right time. That being said, I've had two games where my big final move was spoiled by virtue of being one resource short, which can be a little frustrating, as at that point what can you do? It's still ultimately a dice game, so if you stacked one die with all of one type of resource, it would be overkill, and if you stacked it with half and half, then maybe what you need doesn't come up when you need it. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :star: Multiple plays stay interesting :nostar: Low or mitigatable luck elements :star::star::nostar::nostar::nostar: Raw enjoyment

  • Jan Solo6.0

    Juego de dice building, de mecánica muy resultona y vistosa. Muy buena producción.

Read the reviews and rate it

Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do all players roll both dice during the "All players receive divine blessings" step?

Yes — during that step every player rolls both of their dice, places them face up on their inventory, and applies the two rolled faces in the order they choose (page 2).

In a two‑player game, do we perform the divine blessings step twice?

Yes — the rules specifically note that in a two‑player game you perform the "All players receive divine blessings" step twice (pages 1 and 2).

When I buy faces from the Sanctuary, can I buy the same face more than once in the same offering?

No — when making an offering you must take one or more strictly different die faces from the Sanctuary (page 2).

If I buy new faces, can I hold them and forge them later, or do I have to forge immediately?

You must immediately forge the new faces in the order of your choice after acquiring them; you cannot delay forging (page 2).

If I move onto a portal occupied by another player's pawn, what happens to that ousted player?

The ousted player is moved back to their starting portal and immediately receives a divine blessing as compensation (page 2).

Can I perform more than one Heroic Feat on my turn (for example by using reinforcements or paying for an extra action)?

No — a player can perform only one Heroic Feat per turn (this includes any reinforcement effects); although you may pay 2 glory to take an extra action, that does not allow performing a second Heroic Feat (page 2).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Game facts (players, playing time, age, credits) from BoardGameGeek.