Madeira

2013 · Economic

Madeira

Players manage settlement and economic development on a newly colonized Atlantic island divided into three captaincies. They cultivate fields, harvest timber, and build structures while balancing crops, wine and sugar production to satisfy changing royal demands. Ships are constructed and deployed for trade and expeditions; naval actions enable access to foreign markets and discoveries. Victory depends on timing: fulfilling the Crown’s requests, shifting agricultural focus when instructed, and scoring prestige at specific game intervals. Resource shortages, hungry inhabitants and external threats force players to prioritize actions and compete for limited opportunities.

Players
2–4 best 4
Playing time
60–150 min
Age
12+
Complexity
4.3 / 5
7.8 on LudoyaNauticalFarmingTurn Order: Pass OrderDice RollingTurn Order: Stat-Based

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Full stats in Ludoya
96
Plays logged
118
Players
2h 46m
Average play
22
In collections
10
On wishlists
1
Pre-ordered

7.8/10

from 22 Ludoya reviews

  • FinnTroll10.0

    Best. Game. Ever. Alexander has it.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.