
2013 · Economic
Madeira
Players manage settlement and economic development on a newly colonized Atlantic island divided into three captaincies. They cultivate fields, harvest timber, and build structures while balancing crops, wine and sugar production to satisfy changing royal demands. Ships are constructed and deployed for trade and expeditions; naval actions enable access to foreign markets and discoveries. Victory depends on timing: fulfilling the Crown’s requests, shifting agricultural focus when instructed, and scoring prestige at specific game intervals. Resource shortages, hungry inhabitants and external threats force players to prioritize actions and compete for limited opportunities.
- Players
- 2–4 best 4
- Playing time
- 60–150 min
- Age
- 12+
- Complexity
- 4.3 / 5
About the game
- Publisher
Expansions
See them in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 96
- Plays logged
- 118
- Players
- 2h 46m
- Average play
- 22
- In collections
- 10
- On wishlists
- 1
- Pre-ordered
7.8/10
from 22 Ludoya reviews
FinnTroll10.0 Best. Game. Ever. Alexander has it.
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Free, on web, Android and iOS
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