Vinhos

2010 · Economic

Vinhos

Players act as Portuguese wine producers across six harvest years, developing estates, buying vineyards and building wineries. They cultivate grape varieties, hire oenologists to improve wine quality, and manage production to meet domestic and export demands. Sales to local markets fund expansion and salaries, while exports and entries to periodic wine tasting fairs generate prestige and victory points. Timing which wines to present and matching foreign market requirements influence reputation and scoring.

Players
2–4 best 4
Playing time
60–135 min
Age
12+
Complexity
4.2 / 5
5.5 on LudoyaIndustry / ManufacturingFarmingWorker PlacementArea Majority / Influence

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Full stats in Ludoya
58
Plays logged
81
Players
2h 36m
Average play
19
In collections
8
On wishlists

5.5/10

from 20 Ludoya reviews

  • Mestremuten5.0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 0/1

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Game facts (players, playing time, age, credits) from BoardGameGeek.