Phoenix New Horizon

2024 · Science Fiction

Phoenix New Horizon

Humanity returns to the surface after decades underground to rebuild a devastated Earth using new life-restoring technology. Players lead teams of commandos across four rounds, assigning them to actions to construct regenerators and buildings, grow the population, and complete variable objectives for victory points. Commandos can be specialized to gain stronger abilities at the cost of flexibility, and completing missions from governing authorities grants extra actions. The game emphasizes worker allocation, engine-building through construction and population growth, and adapting to different objectives each playthrough.

Players
1–4 best 3
Playing time
60–120 min
Age
14+
Complexity
3.2 / 5
8 on Ludoyafrom $51.99CivilizationIndustry / ManufacturingEnd Game BonusesVariable Set-upWorker Placement, Different Worker Types

About the game

Photos from Ludoya tables

All photos in Ludoya
  • Phoenix New Horizon on the table, photo by Shinychi3
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Amy
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes
  • Phoenix New Horizon on the table, photo by Estepo Estepoes

On Ludoya's tables

Full stats in Ludoya
112
Plays logged
194
Players
1h 48m
Average play
61
In collections
19
On wishlists

8.0/10

from 25 Ludoya reviews

  • Daniel García Cruz7.0

    Juego de combos y carrera por conseguir los bonus y mejores posiciones para conseguir los suculentos contratos.

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Can I put two of my commandos on the same task?

No — on each task there can only be one commando, and you cannot choose a task already occupied by one of your or another player's commandos (page 5).

If I take a Level IV task, does my commando stay there or come back immediately?

After carrying out a level IV task you place a settler on the task panel intercom and then immediately return that commando to the main rest area for level I, so it becomes available again (page 6).

When I promote a commando, do I have to pay extra to do a task the same turn? What about the leader?

You may pay the red quick-ascent cost on the promotion connection to perform a task the same turn you promote a commando, but the commando leader can do this without paying the quick-ascent cost (page 7).

Can I construct a building on a space before its regenerator is built, or if my energy is too low?

You can only build in an empty space whose associated regenerator is already built, and a building/regenerator is available to you only if it is in the same area or below the area indicated by your energy counter on your command console; the fuel cost depends on the regenerator level (pages 8, 13).

When can I play a mission or take a blueprint, and how many can I do per turn?

At the beginning or end of your turn you may complete one mission and/or take one blueprint if you meet its requirements, but you can do at most one mission and one blueprint per turn (page 12).

How do I calculate my fuel income at the end of the round?

At round end each player receives fuel as indicated on their command console’s fuel track; the amount is indicated by either the left development marker or the energy counter, whichever is lower (page 15).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.