New Bedford

2016 · City Building

New Bedford

Players build a mid-19th-century New England whaling town by placing workers, gathering goods, and adding buildings that unlock new actions. Each round players take two worker placements on town and whaling boards to collect food, wood, brick, sell goods, dock ships, build, or launch voyages. Ships travel outward to hunt whales, with farther voyages offering better prizes but higher costs and increasing risk as whales become scarcer over time; returning ships require paying crew shares. Buildings provide persistent action spaces others may use for a fee and score at game end. The game runs twelve rounds of resource management, timing, and worker placement; final scoring counts buildings, whale hauls, and remaining money.

Players
1–4 best 4
Playing time
30–60 min
Age
12+
Complexity
2.4 / 5
6.5 on LudoyaWorker Placement

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Full stats in Ludoya
14
Plays logged
18
Players
51m 30s
Average play
11
In collections

6.5/10

from 6 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.