Rebel Princess

2023 · Card Game

Rebel Princess

Players assume the roles of different fairy-tale princesses attending a five-day party while uninvited princes try to infiltrate and propose marriage. The game plays over five rounds, each with a unique rule, using trick-taking mechanics: players play numbered cards in suits, follow the lead suit, and the highest card in the lead suit wins the trick. Tricks can contain prince tokens that count as marriage proposals, with one special token that carries a heavier penalty. Each princess has a once-per-round special ability to shape play. After five rounds, the player with the fewest marriage proposals wins.

Players
3–6 best 4
Playing time
30–40 min
Age
8+
Complexity
1.9 / 5
8.1 on Ludoyafrom $13.14Trick-takingVariable Player PowersEvents

On Ludoya's tables

Full stats in Ludoya
366
Plays logged
505
Players
45m 34s
Average play
112
In collections
24
On wishlists

8.1/10

from 38 Ludoya reviews

  • Fun10.0
  • Interaction10.0
  • Replayability10.0
  • Uniqueness6.0
  • Looks8.0
  • Accessibility10.0
  • Bulemero9.0

    All the princesses from the classic fairy tales are gathering to celebrate a 5-day party in Rebel Princess. Prince charmings, who have not been invited, will do all they can to sneak in and propose marriage to them. As modern and independent princesses, we will have to carefully think how to avoid their proposals! The game is about playing cards from the four different suits: queens, fairies, animals and princes and, as with any other trick-taking game, the player playing the highest card from the suit that started the current trick, wins it. At least in theory… since the game is divided into 5 rounds, representing the 5-day length of the party, and each of them will have a special rule, making things totally crazy on every new game. We will have to be careful not to win tricks including prince cards, since each of them represents a marriage proposal, and the player with less proposals at the end of the 5 rounds will be the winner. Be specially aware of the enchanted frog, as it counts as 5 proposals in one single card! At the beginning of the game, every player will choose one from ten available princesses, that will grant them a special power that can be used once per round. We have fallen in love with Rebel Princess from day one. It takes us back to the days when we played trick-taking games at home and with friends, but with a twist, or three, and a totally crazy result. An incredible card game that should belong in every gaming library. Rebel Princess is for you if you like: - Trick-taking games, but you were looking forward to upgrading them somehow. - Games with family and friends in which no one is safe from harm. - Classic fairy tales, but you’ve always wanted princesses to step up for real! Rebel Princess is NOT for you if: - You don’t like games in which all hell breaks loose on you, no matter how much you’ve planned your strategy. - You still prefer to see princesses waiting at the altar, as it happened in the past centuries…

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Rules questions

Answered from the rulebook by Ludoya's rules assistant.

Do I have to follow suit when playing a card?

Yes — the first card played sets the leading suit and each player must play a card of that suit if they have one; a player who cannot is "void" and may play any card (p.6–7).

Can someone lead a trick with a Prince card?

Normally no — Princes cannot be used to start a trick; however, if a player who is void plays a Prince (the Frog doesn't count) then Princes may be led for the rest of that round, and a starting player may lead Princes only if their entire hand is Princes (p.7).

When and how can I use my Princess's power?

You may use your Princess power at most once per round while the card is active: announce it and rotate the Princess card 90° to show she is exhausted; exhausted Princesses are reactivated at the end of the round (p.8, p.15).

How do marriage proposals score — what's the Frog worth?

Each Prince card scores 1 proposal; the Frog (Pet suit number 8) counts as five proposals, and any card with a diamond icon adds the indicated proposal value — tally all proposals and record them on the scorepad (p.8; example p.9).

Can I look through tricks a player has won before the round ends?

No — the winner takes tricks face down in front of them and those won tricks cannot be consulted until the end of the round (p.7).

When do round-card exchanges happen and do round cards override basic rules?

At the start of each round you flip that round card and perform its indicated simultaneous card exchange before play begins; round-card effects take precedence over the basic rules (p.6, p.10).

Opens Ludoya's rules assistant, which reads this game's rulebook.

Score sheets and play helpers

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Game facts (players, playing time, age, credits) from BoardGameGeek.