Riff Raff

2012 · Party Game

Riff Raff

Players take turns secretly selecting a numbered card and then place one of their wooden cargo pieces onto the corresponding space of a swaying wooden ship. Bottles, sailors, rats and other figures go onto the hull and three protruding yardarms, and each placement can change the ship’s balance. When the ship tips, pieces may fall; fallen items can be caught by players, while any uncaught pieces are added to a player’s pile. The objective is to be the first to get rid of all personal pieces through careful placement and quick reflexes.

Players
2–4 best 3
Playing time
30 min
Age
8+
Complexity
1.2 / 5
6.1 on Ludoyafrom $74.43Action / DexterityPiratesStacking and BalancingTurn Order: Auction

About the game

Publisher

On Ludoya's tables

Full stats in Ludoya
29
Plays logged
18
Players
20m 45s
Average play
10
In collections
6
On wishlists

6.1/10

from 7 Ludoya reviews

  • Garfield8.0

    Very funny dexterity game. [c] Theme: :star::star::star::star::nostar: <!-- size 7]A real swinging ship --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Placing goods on the ship --> Interaction: :star::star::star::nostar::nostar: <!-- size 7]All placing on the same ship --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Dexterity, not luck --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Where to put what --> Components: :star::star::star::star::star: <!-- size 7]Wooden components and thick cardboard --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Very easy --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Quite fast --> No downtime: :star::star::star::star::star: <!-- size 7]Almost no downtime --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Nothing changes --> [/c]

  • Evan2.5

    This is a dexterity game where each turn you play a card. That card is spent for the rest of the game and matches a section of this topsy 3d wooden pirate ship. Your goal is to place or hang one of your differently shaped wooden pieces on that labeled section with the end game goal of having the fewest pieces left. When something falls that you aren't able to catch, you get it back and it counts against your score. The limitation of the card play is both one of the best and worst things about the game, because it adds this level of strategy that's both interesting and frustrating.

  • Mitchell C7.2

    Visually stunning and a great dexterity game@

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Game facts (players, playing time, age, credits) from BoardGameGeek.