
2026 · Adventure
Satchel Quest
Players explore a dungeon using a personal bag of double-sided chips that they draw, choose a side of, and place on a shared floor map. Chip placement matters: effects trigger based on exact location and adjacency, allowing attacks, defenses, ranged effects, traps disarming, and combo chains. Play proceeds in six phases each round: build the dungeon, resolve chip actions, manage movement and hazards, visit the village to heal and upgrade, and buy new chips at the market to expand a personal bag. The campaign advances along revealed Path cards, and the game ends when no Path cards remain; the highest Valor score wins.
- Players
- 1–4 best 1
- Age
- 10+
- Complexity
- 2 / 5
About the game
- Publisher
Where to buy it
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Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.











