
1974 · Children's Game
Schmetterling
Players build a shared arrangement of flower tiles, matching adjacent halves by color. Each tile shows two flower parts with values from 0 to 4. Completing a flower earns a butterfly tile and allows the player to mark it with one of their tokens. When a player places all four tokens, tile placement ends. Players add the values on their completed flowers and score the points shown on matching butterfly tiles. The player with the highest score wins.
- Players
- 2–4 best 1
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 1 / 5
AnimalsMathPattern RecognitionTile PlacementPattern Building
About the game
- Design
- Publisher
Free, on web, Android and iOS
Play Schmetterling with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.











