Torres

1999 · Abstract Strategy

Torres

Players collaboratively build a shared landscape of multi-level towers and place a limited pool of knights onto those structures to score points each round. Turns use action cards to move builders, raise or lower tower levels, and deploy knights; players must manage their scarce pieces and cards while anticipating future scoring opportunities. Scoring rewards height, control of towers, and knight placement relative to other players, making spatial planning and efficient action selection central to play.

Players
2–4 best 4
Playing time
60 min
Age
10+
Complexity
2.8 / 5
7.3 on Ludoyafrom $44.70MedievalHand ManagementArea Majority / InfluenceAction Points

On Ludoya's tables

Full stats in Ludoya
153
Plays logged
182
Players
1h 12m
Average play
84
In collections
7
On wishlists

7.3/10

from 45 Ludoya reviews

  • Mestremuten6.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

    First impressions · 2 plays

  • SrCornelius7.0

    Local

    No plays logged

  • Benjamín Amorín8.0

    Classic area control game, abstract and family one. It's a really well-crafted one, and kind of pioneer on the mechanics. Works like a clockmachine.

    No plays logged

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Game facts (players, playing time, age, credits) from BoardGameGeek.