Shadow Hunters

2005 · Card Game

Shadow Hunters

Players take hidden roles as one of three factions—night creatures, human hunters, or neutral civilians—and try to achieve faction-specific victory conditions in a demon-haunted forest. On a turn, players move through locations, collect equipment and Hermit cards, use character abilities, and attack or assist others while keeping their identity secret. Deduction and timing matter: revealing an identity grants access to powerful faction abilities, but also makes one a target. The game supports asymmetric goals and ends when a faction or a lone neutral meets its win condition.

Players
4–8 best 7
Playing time
60 min
Age
13+
Complexity
1.8 / 5
5.4 on Ludoyafrom $22.91HorrorAdventureTeam-Based GameHidden RolesVariable Player Powers

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Full stats in Ludoya
143
Plays logged
161
Players
47m 36s
Average play
22
In collections
2
On wishlists

5.4/10

from 22 Ludoya reviews

  • Garfield6.0

    It's ok, but the only way to find out who is what are the green cards.

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Game facts (players, playing time, age, credits) from BoardGameGeek.