Shadow Hunters

2005 · Card Game

Shadow Hunters

Players take hidden roles as one of three factions—night creatures, human hunters, or neutral civilians—and try to achieve faction-specific victory conditions in a demon-haunted forest. On a turn, players move through locations, collect equipment and Hermit cards, use character abilities, and attack or assist others while keeping their identity secret. Deduction and timing matter: revealing an identity grants access to powerful faction abilities, but also makes one a target. The game supports asymmetric goals and ends when a faction or a lone neutral meets its win condition.

Players
4–8 best 7
Playing time
60 min
Age
13+
Complexity
1.8 / 5
6.1 on Ludoyafrom $22.42AdventureBluffingDice RollingPlayer EliminationVariable Player Powers

On Ludoya's tables

Full stats in Ludoya
144
Plays logged
159
Players
47m 23s
Average play
23
In collections
3
On wishlists

6.1/10

from 24 Ludoya reviews

  • Garfield6.0

    It's ok, but the only way to find out who is what are the green cards.

    No plays logged

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.