Sharks Are Wild

2017 · Children's Game

Sharks Are Wild

Players build numerical sequences around a starting 5 card, counting either forwards or backwards. On each turn, a card is drawn and then played into a sequence or discarded. Completing a five-card sequence earns a coin before the cards are discarded and a new sequence begins. Shark cards act as wild cards and provide an additional coin when played. An advanced version adds Octopus cards, which can steal from another player’s sequence, and Dolphin cards, which block the theft. The first player to collect five coins wins.

Players
2–4 best 3
Playing time
10–15 min
Age
4+
Complexity
1 / 5
AnimalsCard GamePattern Building

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Game facts (players, playing time, age, credits) from BoardGameGeek.