Siebenpunkt

2011 · Educational

Siebenpunkt

In this tactical tile-laying game, players create habitats for as many animals as possible while fulfilling requests for ecological compensation areas. These areas can also support traditional farming, adding another consideration to the landscape. Players balance animal habitats, compensation areas, and agricultural use to strengthen biodiversity and score points.

Players
2–5 best 5
Playing time
60 min
Age
9+
Complexity
2.3 / 5
AnimalsFarmingTile PlacementPattern Building

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Plays logged
4
Players

Game facts (players, playing time, age, credits) from BoardGameGeek.