Simon

1978 · Real-time

Simon

An electronic memory game that presents a growing sequence of lights and tones from four colored pads. Players must reproduce the sequence by pressing the pads in the correct order; failure to match the pattern causes elimination. The device increases speed as the sequence lengthens, making accurate recall progressively harder. An optional free-play mode lets players collaboratively build the sequence by each adding one color on their turn instead of following the device.

Players
1–4 best 1
Playing time
30 min
Age
7+
Complexity
1.2 / 5
5.3 on Ludoyafrom $19.95MemoryElectronicPattern RecognitionMemory

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Full stats in Ludoya
5
Plays logged
4
Players
6
In collections
1
On wishlists

5.3/10

from 4 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.