Street Masters

2018 · Fighting

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Players
1–4 best 1
Playing time
45–120 min
Age
14+
Complexity
2.8 / 5
6.5 on Ludoyafrom $79.99MiniaturesCard GameCooperative GameSolo / Solitaire GameVariable Player Powers

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Full stats in Ludoya
145
Plays logged
32
Players
1h 13m
Average play
24
In collections
10
On wishlists

6.5/10

from 13 Ludoya reviews

  • Fun10.0
  • Interaction6.0
  • Replayability10.0
  • Uniqueness10.0
  • Looks10.0
  • Accessibility10.0
  • Yon Wik1.6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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Game facts (players, playing time, age, credits) from BoardGameGeek.