Summit

1961 · Economic

Summit

A Cold War simulation in which major powers compete for influence through military bases, steel mills, and consumer goods factories at home and abroad. Players build power in military, industrial, and political spheres, using chips to pressure rivals and contest their foreign holdings. Control of neutral countries and consumer goods factories scores points, while military bases protect influence. Random events, alliances, and escalating negotiations shape play, with scoring taking place during Summit rounds.

Players
3–6 best 3
Playing time
60 min
Age
12+
Complexity
2.1 / 5
from $51.99NegotiationPoliticalAction PointsSimulationAuction / Bidding

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Game facts (players, playing time, age, credits) from BoardGameGeek.