The Kingdoms of Crusaders

2007 · Card Game

The Kingdoms of Crusaders

Players assemble armies from cards to contest five territories. Each unit card shows forces in five strengths, from Lance to Banner, and players draw and play cards into territories beside their location card. Each territory can hold up to four cards per player. Completed armies are compared by matching forces into Regiments, Battalions, and Companies, with stronger formations breaking ties. Players claim victory markers for territories they win, and the game ends when all five markers have been taken. The player with the most markers wins, with the lowest marker total breaking ties.

Players
2
Playing time
30 min
Age
12+
Complexity
1.2 / 5
4.1 on LudoyaHand Management

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2
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4.1/10

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Game facts (players, playing time, age, credits) from BoardGameGeek.