Trias

2002 · Animals

Trias

Players place herds of prehistoric animals on a single modular Pangaea made of hex tiles, then take turns shifting the land as continents split and reform. Each turn a player moves a landscape tile of a type shown on their card, must keep it attached to a continent that contains their herds, and may spend action points to drift again, migrate herds, rescue swimming herds, or reproduce. Tiles and herd limits determine crowding and losses; creating a new continent awards immediate points to the top two players there, and final scoring gives points per tile to the majority and runner-up on each remaining continent. Play ends when the meteor card is drawn.

Players
2–5 best 3
Playing time
45 min
Age
12+
Complexity
2.4 / 5
5.1 on LudoyaPrehistoricModular BoardAction PointsMap Deformation

About the game

Photos from Ludoya tables

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  • Trias on the table, photo by Noel Rodrigo Arcay

On Ludoya's tables

Full stats in Ludoya
8
Plays logged
13
Players
1h
Average play
10
In collections
1
On wishlists

5.1/10

from 3 Ludoya reviews

  • Tom5.9

    A most interesting game. Seems like one that can have a decent screwage factor, but one that is fun despite this.

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Game facts (players, playing time, age, credits) from BoardGameGeek.