Unfair

2017 · Card Game

Unfair

Design and construct a theme park across eight rounds, combining themed attractions like Pirate, Robot, Vampire and Jungle to create visually and mechanically distinct areas. Players place and upgrade rides to build tall, scoring attractions; acquire blueprints to fulfil hidden goals; and manage cash to buy advantages. Staff recruitment and special super-attractions provide ongoing abilities, while event cards let players advance their plans or disrupt opponents by closing rides or causing vandalism. Scoring balances attraction height and upgrades, blueprint matches, and accumulated money, with optional bribery and political tactics available as part of play.

Players
2–5 best 3
Playing time
50–125 min
Age
14+
Complexity
2.7 / 5
7.6 on Ludoyafrom $63.02Print & PlayEconomicSet CollectionOpen DraftingHand Management

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On Ludoya's tables

Full stats in Ludoya
121
Plays logged
134
Players
1h 44m
Average play
44
In collections
8
On wishlists

7.6/10

from 18 Ludoya reviews

  • Fun10.0
  • Interaction6.0
  • Replayability10.0
  • Uniqueness6.0
  • Looks8.0
  • Accessibility6.0
  • Benjamín Amorín7.5

    This game brings great balance between fun and strategy to the table. One step further than a usual familiar game, card mechanics are cool and original, theme fits really well, and game grows as the rounds go on on a exciting way. Art is amazing, and as the first rounds could be a bit low, later the game became thrilling! You must like games with interaction because you and your opponnents will be destroying attractions as much as you can!

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Game facts (players, playing time, age, credits) from BoardGameGeek.