Way Out West

2000 · American West

Way Out West

Drive cattle across the frontier, establish towns, and compete for control of valuable buildings and transport routes. Bid for turn order, buy and move cowboys and cattle, collect income, and place structures such as banks, trains, stores, hotels, and jails. Cowboys can start gunfights to seize buildings, rustle cattle, rob banks, or remove farmers and jails. After twelve rounds, players score for buildings, transport counters, cattle, town control, money, and wanted counters.

Players
3–5 best 4
Playing time
90–120 min
Age
12+
Complexity
2.6 / 5
3.9 on LudoyaWorker PlacementTile Placement

About the game

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1
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3.9/10

from 2 Ludoya reviews

  • Pep3.0

    Too much luck

  • Tom4.6

    Dice Tower Reviews: Way Out West

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Game facts (players, playing time, age, credits) from BoardGameGeek.