Zendo

2001 · Puzzle

Zendo

One player secretly defines a rule about how arrangements of pyramids and other pieces must be built. Other players construct and examine configurations, then classify them as examples or counterexamples to gather evidence. Play proceeds through rounds of building, questioning, and refining hypotheses until a player states a rule that matches the Moderator’s secret and wins. The game includes optional cards to generate rules for beginners and supports multiple piece types and sizes for varied complexity.

Players
2–6 best 4
Playing time
15–60 min
Age
12+
Complexity
2.5 / 5
6.7 on Ludoyafrom $44.00DeductionAbstract StrategyPattern RecognitionInductionSimultaneous Action Selection

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Full stats in Ludoya
50
Plays logged
52
Players
24m 30s
Average play
11
In collections
4
On wishlists

6.7/10

from 6 Ludoya reviews

  • Ben Bishop5.9

    A Master version of MasterMind. This deduction (or is in induction) game is one that a group can play.

  • Tom7.8

    **[Dice Tower Reviews: Zendo](http://boardgamegeek.com/thread/20047/user-review)**

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Game facts (players, playing time, age, credits) from BoardGameGeek.